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Pull requests: microsoft/DirectXShaderCompiler
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[SM6.10][Exec] Implement Remaining LinAlg Smoke Tests
#8366
opened Apr 10, 2026 by
V-FEXrt
Collaborator
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Fixes vk::BufferPointer cast methods.
#8365
opened Apr 10, 2026 by
danbrown-amd
Contributor
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Bump cryptography from 46.0.5 to 46.0.7 in /utils/git
dependencies
Pull requests that update a dependency file
python
Pull requests that update Python code
#8352
opened Apr 8, 2026 by
dependabot
bot
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Fix stale ODR-use state before lexed inline methods
#8324
opened Apr 1, 2026 by
AnastaZIuk
Contributor
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Bump requests from 2.32.4 to 2.33.0 in /utils/git
dependencies
Pull requests that update a dependency file
python
Pull requests that update Python code
#8297
opened Mar 26, 2026 by
dependabot
bot
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Signal when SPIR-V legalization needs targeted cleanup
#8283
opened Mar 20, 2026 by
AnastaZIuk
Contributor
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[MinGW] Test building on different platforms
#8265
opened Mar 13, 2026 by
raedrizqie
Contributor
•
Draft
[SPIR-V][vk::SampledTexture] #13. Support
vk::SampledTextureCube and vk::SampledTextureCubeArray type.
#8214
opened Feb 27, 2026 by
luciechoi
Collaborator
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Mark wave intrinsics as convergent to prevent loop miscompilation
#8204
opened Feb 26, 2026 by
JoeCitizen
Collaborator
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Omit reserved DXIL ops enum; catch reserved in validator
#8143
opened Feb 5, 2026 by
tex3d
Contributor
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[SPIR-V] Fix Mesh Shader debug info source locations
#8057
opened Jan 14, 2026 by
SteveUrquhart
Contributor
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